Solutions...

Solutions 1: Working off a suggestion of mine, Tim created the solution to our 2D rendering issues...
The basiv idea is we go through all the widgets and render the 3D elements, and collect pointers to the 2D elements... At the end of it, we render the 2D stuff on top all at once...
Tims biggest issue with this method was that the 2D stuff is all relative, and the transformations would be lost...
So he found a way around this, and we have awesome transitions between widgets as well as between menu items...

Solution 2: We are now hosting our code on Tims web server at home, instead of the server at uni. This comes out of the countless times that the SKITZ server loses power, and Troy not being around to boot it up again...

Solution 3: I have located someone who wants to do some concept art, so I'm going to send her some details and see how we go...

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