Death and Slowness....

So... My laptop has destroyed its 3rd power supply in 3 years...
We spent the afternoon and evening pair programming on a mac... oh the horror...

Our randeom terrain generation is working, though there are obvious flaws... But that was expected and will be worked out... when my laptop is running again... At least its not crashing now...

Our biggest problem is the speed at which the program is operating while rendering the terrain... Its not that great... We are going to be looking into other ways to process all the geometry... There really isnt that much...
We sorted out some normals, and moved the light position and now we can see better...!

We refactored Tims map mesh generation code a fair bit, and it looks much smaller now...
Still works, which is also good...

Tim also tweaked the camera movement... its better now, but will be improved later... not that we need it...

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